<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="car" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">

        <passengerSeats>
            <passengerSeat node="passengerSeat01" exitPoint="passengerSeat01ExitPoint" outdoorCameraIndex="1">
                <camera node="passengerSeat01Camera" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" positionSmoothingParameter="0" shadowFocusBox="shadowFocusBox"/>
                <characterNode node="passengerSeat01PlayerSkin" cameraMinDistance="0.5">
                    <target ikChain="leftArm"   targetNode="passengerSeat01PlayerLeftHand" poseId="flatFingers"/>
                    <target ikChain="rightArm"  targetNode="passengerSeat01PlayerRightHand" poseId="flatFingers"/>
                    <target ikChain="leftFoot"  targetNode="passengerSeat01PlayerLeftFoot" />
                    <target ikChain="rightFoot" targetNode="passengerSeat01PlayerRightFoot" />
                </characterNode>
            </passengerSeat>
        </passengerSeats>

    <i3dMappings>
        <i3dMapping id="passengerSeat01" node="0>0" />
        <i3dMapping id="passengerSeat01Camera" node="0>0" />
        <i3dMapping id="passengerSeat01PlayerSkin" node="0>0" />
        <i3dMapping id="passengerSeat01PlayerLeftFoot" node="0>0" />
        <i3dMapping id="passengerSeat01PlayerRightFoot" node="0>0" />
        <i3dMapping id="passengerSeat01PlayerLeftHand" node="0>0" />
        <i3dMapping id="passengerSeat01PlayerRightHand" node="0>0" />
        <i3dMapping id="passengerSeat01ExitPoint" node="0>0" />
    </i3dMappings>		
</vehicle>	